British print ad for Wario Land.
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wario, no
British print ad for Wario Land.
Main Blog | Twitter | Patreon | Store | Small Findings | Source
wario, no
Just wondering: was this an official conversion kit?
Noob gamer had to install a control stick and buttons to play Street Fighter II on a piano
Yeah, they could have wired up some of the piano keys and used it like a ‘hitbox’.
Top: One of the most obscure hidden 1-Up locations in Super Mario Bros. 3 is to the right of the brick wall in the first outdoor segment of Level 5-Tower. However, note that at the end of the footage, after Mario flies off-screen again, a second 1-Up Mushroom falls past.
Bottom: This is due to there being two more hidden 1-Up Mushrooms in this room. Only one block appears on-screen as seen in the footage; but two additional ones are above the visible area, making them doubly hidden due to nothing in-game suggesting their existence. As getting these requires precise mid-air maneuvering without being able to see Mario, they might be the most difficult-to-obtain items in the game.
Note: these are present in the same capacity (outside the area shown by the camera) in all three major versions of the game (NES original, Super Mario All-Stars, and Super Mario Advance 4.)
Main Blog | Twitter | Patreon | Source: 1, 2: myself, Super Mario All-Stars (NA, SNES) in SNES emulator
Concept art for unused King Koopa designs for the Super Mario Bros. movie.
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Pages from my book, Forever Paccet, copies of which I’ll be selling at MICE 2019, in addition to the first volume of Underbrickers and Bloodborne-related artwork. If you live in Boston and are interested, I hope to see you there.
Forever Paccet is a tribute to Baraduke, a Namco-developed game released in 1985 for arcades. The first half stars Paccet, an alien, in differing situations; the second half introduces Baraduke’s protagonist, Kissy, who proceeds to go on an adventure with one Paccet and rescues more along the way.
In the Special World level Groovy in Super Mario World, there is a set of ledges with four Pokeys on them. By selectively having Yoshi eat parts of the Pokeys, it is possible to reduce all of them to only the head; then, once the Pokeys fall to the floor, they will overlap each other perfectly, appearing to be one Pokey.
Left: Demonstration of the four Pokeys appearing as one. Yoshi needs to lick it up four times for it to be defeated.
Right: This construct has the property that it can hurt Mario while he is Spin Jumping onto it, which singular Pokeys cannot do. Instead of bouncing off, Mario dies.
Main Blog | Twitter | Patreon | Store | Source: myself, Super Mario World (NA, SNES) in SNES emulator
Metal Slug cosplay by m_orange_cos.